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Digital Design & Production | IoA Institute of Architecture | University of Applied Arts Vienna

COURSES
CGI 24/25

The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine/redefine an […]

CGI 2024
CGI 2024

The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an […]

CGI 23/24
CGI 23/24

The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an […]

Machining PRAXIS in Architecture I
Machining PRAXIS in Architecture I

Afshin KoupaeiArchitecture, Digital Productionscientific seminar (SEW), 2.0 ECTS, 2.0 semester hours, course number S04297 link on the Angewandte Base : Machining PRAXIS in Architecture 1 | base Angewandte (uni-ak.ac.at) Description This course will explore the applications of Computer numerically controlled (CNC) machines and machining technologies in architectural design and making.The course will cover special techniques of machining and processes […]

CGI 22/23
CGI 22/23

The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an […]

CGI Repository

Find some helpful ressources here. You also find a list of tutorials we need for the course. The first tutorial is labeled as “mandatory”, means you need to follow it and show me your outcome. The second and third tutorial are labeled as “elective” – means you can choose freely, and use it as a […]

Atmosphere & Effect
Atmosphere & Effect

Atmosphere & Effect: Instructors: Lisa Wolf & Gregorio Lubroth . An Investigation of Spatial Qualities and their Effect on Sensory Perception The seminar deals with the notion that our perception of space is as much influenced by material properties as it is by immaterial phenomena directly linked to our physical understanding of the world. Architecture […]

Techniques and Tools for Digital Production 1 – SELECTED WORKS 2017
Techniques and Tools for Digital Production 1 – SELECTED WORKS 2017

students designs and visualizations from the course Techniques and Tools for Digital Production 1        

DIGITAL DESIGN & PRODUCTION – SELECTED WORKS 2016
DIGITAL DESIGN & PRODUCTION – SELECTED WORKS 2016

some of the results of the course “Digitales Entwerfen und Digitale Produktion / Editing 4” Winterterm 2016 Based on a 3D-Scan of one of their own body parts, students had to develop a second customized skin that adds to their body without limiting movement and function. some of the students visualizations in the following and […]

Techniques and Tools for Digital Production 1
OLYMPUS DIGITAL CAMERA

official course description, modalities and sign-up -> Techniques and Tools for Digital Production 1 Wether interior space or urban square, designed space is the fundamental theme in architecture. The relationship between the inside and the outside is articulated through architecture and therefore the interdependent effect of the enclosed elements and the enclosing elements is one of […]

Digital Design & Production – Semester Task WS16/17
Digital Design & Production – Semester Task WS16/17

official course description, modalities and sign-up -> Digitales Entwerfen und Digitale Produktion / Editing 4 WS16/17 CARAPAX STEP 1 ….with the help of the Artec EVA 3D-Scanner of the Department of Geometry each student has to scan one joint ___  ANKLE | KNEE | ELLBOW | WRIST ___ of their own body and produce a clean 3D-mesh file. STEP 2 ….each student has […]

DIGITAL DESIGN & PRODUCTION – SELECTED WORKS 2015
DIGITAL DESIGN & PRODUCTION – SELECTED WORKS 2015

Some of the results of the course “Digitales Entwerfen und Digitale Produktion / Editing 4” Winterterm 2015 Students had to digitally develop a lamp-shade based on a chosen gastropod shell. After an intensive geometrical shape and growth analysis of the shell each developed a parametric model in Rhinoceros 5.0 + Grasshopper. To build a working […]

Digital Design & Production – Semester Task WS15/16
Digital Design & Production – Semester Task WS15/16

DIGITAL | PRODUCTION DIGITAL | PAPERCRAFT paper craft…is (according to wikipedia) the collection of art forms employing paper or card as the primary artistic medium for the creation of three-dimensional objects. It lends itself to a wide range of techniques, as it can for instance be folded, bend, cut, glued, molded, stitched, or layered. the […]

Digital Design & Production – Semester Task SS15
Digital Design & Production – Semester Task SS15

all images are property of the respective artists and are used only for educational purpose for the digital design a production course to illustrate the task and the topics. DIGITAL | PRODUCTION DIGITAL | PAPERCRAFT paper craft…is (according to wikipedia) the collection of art forms employing paper or card as the primary artistic medium for the […]